BlastMan chip series (BN6): Difference between revisions

Chip series (BN6)
(Fix internal ID and sort order)
(Fix internal ID and sort order)
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=257
|internalid=257
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=258
|internalid=258
Line 40: Line 36:


{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=259
|internalid=259

Revision as of 06:07, 20 October 2022

Chip 6 Mega 022.png
Chip Icon 6 Mega 022.png BlastMan
DescriptionHead fwd & launch blst attk
ClassMega
Library #22
ElementFire Fire
Attack power120
CodesB *
MB30 (max 3 copies)
Chip 6 Mega 023.png
Chip Icon 6 Mega 023.png BlastMnEX
DescriptionHead fwd & launch blst attk
ClassMega
Library #23
ElementFire Fire
Attack power140
CodesB
MB49 (max 2 copies)
Chip 6 Mega 024.png
Chip Icon 6 Mega 024.png BlastMnSP
DescriptionHead fwd & launch blst attk
ClassMega
Library #24
ElementFire Fire
Attack power
CodesB
MB68 (max 1 copy)

Can be used over broken/hole panels. Blast Fire comes from behind your field and hits obstacles on your backmost column. Using BlastMan from bottom row will not hit top row, & using from top row will not hit bottom row.