Boomerang chip series (BN6): Difference between revisions

Chip series (BN6)
m (Text replacement - "\\|codes=([^\n]+)\|" to "|codes=$1 |")
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|internalid=116
|sortorder=119
|name=Boomer
|name=Boomer
|fullname=Boomerang
|series=Boomerang
|description=Boomerang that circ btl field
|description=Boomerang that circ btl field
|class=Standard
|class=Standard
|librarysection=Standard
|number=119
|number=119
|element=Wood
|element=Wood
|damage=100
|damage=100
|mb=16
|mb=16
|codes=
|codes=J,K,T
|||codes=J,K,T
|delay=20
|delay=20
||name_ja=ブーメラン
|name_ja=ブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
}}
}}


{{Infobox chip
{{Infobox chip
|gamenumber=6
|internalid=117
|sortorder=120
|name=HiBoomer
|name=HiBoomer
|fullname=High Boomerang
|series=Boomerang
|description=Boomerang that circ btl field
|description=Boomerang that circ btl field
|class=Standard
|class=Standard
|librarysection=Standard
|number=120
|number=120
|element=Wood
|element=Wood
|damage=140
|damage=140
|mb=26
|mb=26
|codes=
|codes=B,L,V
|||codes=B,L,V
|delay=20
|delay=20
||name_ja=ハイブーメラン
|name_ja=ハイブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
}}
}}


{{Infobox chip
{{Infobox chip
|gamenumber=6
|internalid=118
|sortorder=121
|name=M-Boomer
|name=M-Boomer
|fullname=Mega Boomerang
|series=Boomerang
|description=Boomerang that circ btl field
|description=Boomerang that circ btl field
|class=Standard
|class=Standard
|librarysection=Standard
|number=121
|number=121
|element=Wood
|element=Wood
|damage=170
|damage=170
|mb=36
|mb=36
|codes=
|codes=I,M,W
|||codes=I,M,W
|delay=20
|delay=20
||name_ja=メガブーメラン
|name_ja=メガブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
}}
}}


Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.
Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.


 
{{Navplate chips (BN6)}}
{{Navplate chips}}

Latest revision as of 23:23, 25 October 2022

Chip 6 Standard 119.png
Chip Icon 6 Standard 119.png Boomer
DescriptionBoomerang that circ btl field
Full nameBoomerang
ClassStandard
Library #119
ElementWood Wood
Attack power100
CodesJ K T
MB16 (max 5 copies)
Chip lockout20 frames
Chip 6 Standard 120.png
Chip Icon 6 Standard 120.png HiBoomer
DescriptionBoomerang that circ btl field
Full nameHigh Boomerang
ClassStandard
Library #120
ElementWood Wood
Attack power140
CodesB L V
MB26 (max 4 copies)
Chip lockout20 frames
Chip 6 Standard 121.png
Chip Icon 6 Standard 121.png M-Boomer
DescriptionBoomerang that circ btl field
Full nameMega Boomerang
ClassStandard
Library #121
ElementWood Wood
Attack power170
CodesI M W
MB36 (max 3 copies)
Chip lockout20 frames

Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.