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Does not hit targets on broken/hole panels. When the enemy’s field only consists of a single column, the center panel will always be hit twice regardless of where the cursor was stopped. | Does not hit targets on broken/hole panels. When the enemy’s field only consists of a single column, the center panel will always be hit twice regardless of where the cursor was stopped. | ||
{| class="wikitable" | |||
|+ Circlegun timeout position | |||
|- | |||
! -2 !! -1 !! 0 !! +1 !! +2 | |||
|- | |||
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O | O O O O X<br> | |||
O | O O O O X<br> | |||
O | O O O X X<br> | |||
| | |||
O O | X X X O<br> | |||
O O | X O O O<br> | |||
O O | O O O O<br> | |||
| | |||
O O O | O X X<br> | |||
O O O | O O X<br> | |||
O O O | O O X<br> | |||
| | |||
O O O O | X O<br> | |||
O O O O | X O<br> | |||
O O O O | X X<br> | |||
| | |||
O O O O O | X<br> | |||
O O O O O | X<br> | |||
O O O O O | X<br> | |||
|} | |||
{{Navplate chips (BN6)}} | {{Navplate chips (BN6)}} |
Latest revision as of 03:24, 20 May 2023
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Description | Stop sght w/Button and attck |
Full name | Circle Gun |
Class | Standard |
Library # | 137 |
Element | ![]() |
Attack power | 150 |
Codes | P T V |
MB | 35 (max 3 copies) |
Does not hit targets on broken/hole panels. When the enemy’s field only consists of a single column, the center panel will always be hit twice regardless of where the cursor was stopped.
-2 | -1 | 0 | +1 | +2 |
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O | O O O O X |
O O | X X X O |
O O O | O X X |
O O O O | X O |
O O O O O | X |