Crack Shot chip series (BN6): Difference between revisions

Chip series (BN6)
m (Move page script moved page CrackShot chip series to CrackShot chip series (6) without leaving a redirect)
m (Text replacement - "|element=Null" to "|element=None")
 
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=89
|sortorder=88
|name=CrakShot
|name=CrakShot
|fullname=Crack Shot
|series=Crack Shot
|description=Shoot a panel at an enemy!
|description=Shoot a panel at an enemy!
|class=Standard
|class=Standard
|librarysection=Standard
|number=88
|number=88
|element=Null
|element=None
|damage=60
|damage=60
|mb=4
|mb=4
Line 16: Line 21:
{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=90
|sortorder=89
|name=DublShot
|name=DublShot
|fullname=Double Shot
|series=Crack Shot
|description=Shoot 2 panels at an enemy!
|description=Shoot 2 panels at an enemy!
|class=Standard
|class=Standard
|librarysection=Standard
|number=89
|number=89
|element=Null
|element=None
|damage=60
|damage=60
|mb=8
|mb=8
Line 31: Line 41:
{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=91
|sortorder=90
|name=TrplShot
|name=TrplShot
|fullname=Triple Shot
|series=Crack Shot
|description=Shoot 3 panels at an enemy!
|description=Shoot 3 panels at an enemy!
|class=Standard
|class=Standard
|librarysection=Standard
|number=90
|number=90
|element=Null
|element=None
|damage=100
|damage=100
|mb=12
|mb=12
Line 46: Line 61:




{{Navplate chips 6}}
{{Navplate chips (BN6)}}

Latest revision as of 02:33, 31 March 2023

Chip 6 Standard 088.png
Chip Icon 6 Standard 088.png CrakShot
DescriptionShoot a panel at an enemy!
Full nameCrack Shot
ClassStandard
Library #88
ElementNone None
Attack power60
CodesA G T *
MB4 (max 5 copies)
Chip 6 Standard 089.png
Chip Icon 6 Standard 089.png DublShot
DescriptionShoot 2 panels at an enemy!
Full nameDouble Shot
ClassStandard
Library #89
ElementNone None
Attack power60
CodesC R U *
MB8 (max 5 copies)
Chip 6 Standard 090.png
Chip Icon 6 Standard 090.png TrplShot
DescriptionShoot 3 panels at an enemy!
Full nameTriple Shot
ClassStandard
Library #90
ElementNone None
Attack power100
CodesJ L V *
MB12 (max 5 copies)

If something is on the panel, the Shot will not be formed and the panels just become cracked. Using with Beast Out will attempt to line up with the same row of the enemy & jump forward, lowering TripleShot’s accuracy.