Destroy Pulse (BN6): Difference between revisions

Program advance series (BN6)
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'''Destroy Pulse''' hits in a rotated T shape similar to the [[Elec Pulse chip series (BN6)|Elec Pulse chip series]]. It is Elec element and invis-piercing.
'''Destroy Pulse''' hits in a rotated T shape similar to the [[Elec Pulse chip series (BN6)|Elec Pulse chip series]]. It is Elec element and invis-piercing.


Destroy Pulse [[Statuses (BN6)#Paralyzed|paralyzes]] for 150 frames and [[Statuses (BN6)#Blind|blinds]] 1200 frames. These effects will additionally be applied through Status Guard (e.g. given by [[Tomahawk Cross (BN6)|Tomahawk Cross]] or the PlanetMan mod card).
Destroy Pulse [[Statuses (BN6)#Paralyzed|paralyzes]] for 150 frames and [[Statuses (BN6)#Blind|blinds]] 1200 frames. When applied, these effects will also ignore Status Guard (e.g. given by [[Tomahawk Cross (BN6)|Tomahawk Cross]] or the PlanetMan mod card).


It additionally causes a Level 2 HP Bug and Level 2 Custom HP Bug to the opponent.
It additionally causes a Level 2 HP Bug and Level 2 Custom HP Bug to the opponent.


{{Navplate chips (BN6)}}
{{Navplate chips (BN6)}}

Revision as of 20:10, 26 October 2022

Chip Icon 6 Program advance 015.png DestPuls
DescriptionFire puls that caus strg bug!
Full nameDestroy Pulse
Library #15
Damage400
Chip lockout20 frames
Uses chipsChip Icon 6 Standard 033.png ElcPuls1 J
Chip Icon 6 Standard 034.png ElcPuls2 J
Chip Icon 6 Standard 035.png ElcPuls3 J

Destroy Pulse hits in a rotated T shape similar to the Elec Pulse chip series. It is Elec element and invis-piercing.

Destroy Pulse paralyzes for 150 frames and blinds 1200 frames. When applied, these effects will also ignore Status Guard (e.g. given by Tomahawk Cross or the PlanetMan mod card).

It additionally causes a Level 2 HP Bug and Level 2 Custom HP Bug to the opponent.