Golem Hit chip series (BN6): Difference between revisions

Chip series (BN6)
m (Text replacement - "Navplate chips 6" to "Navplate chips (BN6)")
(Add internal ID and sort order)
Line 1: Line 1:
{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=120
|sortorder=127
|name=GolmHit1
|name=GolmHit1
|description=Hit 3panl area arnd clst enmy
|description=Hit 3panl area arnd clst enmy
Line 17: Line 19:
{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=121
|sortorder=128
|name=GolmHit2
|name=GolmHit2
|description=Hit 3panl area arnd clst enmy
|description=Hit 3panl area arnd clst enmy
Line 33: Line 37:
{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=122
|sortorder=129
|name=GolmHit3
|name=GolmHit3
|description=Hit 3panl area arnd clst enmy
|description=Hit 3panl area arnd clst enmy

Revision as of 05:53, 20 October 2022

Chip 6 Standard 127.png
Chip Icon 6 Standard 127.png GolmHit1
DescriptionHit 3panl area arnd clst enmy
ClassStandard
Library #127
ElementBreak Break
Attack power140
CodesI K Y
MB17 (max 5 copies)
Chip lockout20 frames
Chip 6 Standard 128.png
Chip Icon 6 Standard 128.png GolmHit2
DescriptionHit 3panl area arnd clst enmy
ClassStandard
Library #128
ElementBreak Break
Attack power190
CodesD P U
MB27 (max 4 copies)
Chip lockout20 frames
Chip 6 Standard 129.png
Chip Icon 6 Standard 129.png GolmHit3
DescriptionHit 3panl area arnd clst enmy
ClassStandard
Library #129
ElementBreak Break
Attack power250
CodesH M V
MB37 (max 3 copies)
Chip lockout20 frames

Strikes 1x3 on the first enemy panel within MegaMan’s row. Enemies standing on broken panels within that range will not be damaged, unless they are directly hit by the fist part of the attack. They have 20f chip lockout.