GroundMan chip series (BN6): Difference between revisions

Chip series (BN6)
>HonorNite
(Created page with "GroundMan runs down the row until he reaches the back column, or disappears when he touches a broken/hole panel or an enemy. If the enemy is over a broken/hole panel, they wil...")
 
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{{Infobox chip
|gamenumber=6
|internalid=251
|sortorder=251
|name=GrndMan
|fullname=GroundMan
|series=GroundMan
|description=Move fwrd then attk w/drill
|class=Mega
|librarysection=Mega
|gamevariant=Falzar
|number=16
|element=Break
|damage=60
|mb=41
|codes=G,*
|delay=0
|name_ja=グランドマン
|description_ja=前方へすすんでいき画面はしをドリルでほってらくせき攻撃
}}
{{Infobox chip
|gamenumber=6
|internalid=252
|sortorder=252
|name=GrndManEX
|fullname=GroundMan EX
|series=GroundMan
|description=Move fwrd then attk w/drill
|class=Mega
|librarysection=Mega
|gamevariant=Falzar
|number=17
|element=Break
|damage=70
|mb=66
|codes=G
|delay=0
|name_ja=グランドマンEX
|description_ja=前方へすすんでいき画面はしをドリルでほってらくせき攻撃
}}
{{Infobox chip
|gamenumber=6
|internalid=253
|sortorder=253
|name=GrndManSP
|fullname=GroundMan SP
|series=GroundMan
|description=Move fwrd then attk w/drill
|class=Mega
|librarysection=Mega
|gamevariant=Falzar
|number=18
|element=Break
|damage=130
|mb=85
|codes=G
|delay=0
|name_ja=グランドマンSP
|description_ja=前方へすすんでいき画面はしをドリルでほってらくせき攻撃
}}
GroundMan runs down the row until he reaches the back column, or disappears when he touches a broken/hole panel or an enemy. If the enemy is over a broken/hole panel, they will be struck first before GroundMan disappears. If GroundMan reaches enemy back column, he will drop down 3 sets of 3 rocks. Once per set, a rock will always land on the enemy. Each falling rock cracks panel and is Break element, dealing displayed damage.
GroundMan runs down the row until he reaches the back column, or disappears when he touches a broken/hole panel or an enemy. If the enemy is over a broken/hole panel, they will be struck first before GroundMan disappears. If GroundMan reaches enemy back column, he will drop down 3 sets of 3 rocks. Once per set, a rock will always land on the enemy. Each falling rock cracks panel and is Break element, dealing displayed damage.
GroundMan changes the panel rocks fall on after dealing damage. Does not spawn if used on broken panels.
GroundMan changes the panel rocks fall on after dealing damage. Does not spawn if used on broken panels.
{{Navplate chips (BN6)}}

Latest revision as of 14:26, 15 March 2023

Chip 6 Mega 016 Falzar.png
Chip Icon 6 Mega 016 Falzar.png GrndMan
DescriptionMove fwrd then attk w/drill
Full nameGroundMan
ClassMega
Library #16F
ElementBreak Break
Attack power60
CodesG *
MB41 (max 2 copies)
Chip 6 Mega 017 Falzar.png
Chip Icon 6 Mega 017 Falzar.png GrndManEX
DescriptionMove fwrd then attk w/drill
Full nameGroundMan EX
ClassMega
Library #17F
ElementBreak Break
Attack power70
CodesG
MB66 (max 1 copy)
Chip 6 Mega 018 Falzar.png
Chip Icon 6 Mega 018 Falzar.png GrndManSP
DescriptionMove fwrd then attk w/drill
Full nameGroundMan SP
ClassMega
Library #18F
ElementBreak Break
Attack power130
CodesG
MB85 (max 1 copy)

GroundMan runs down the row until he reaches the back column, or disappears when he touches a broken/hole panel or an enemy. If the enemy is over a broken/hole panel, they will be struck first before GroundMan disappears. If GroundMan reaches enemy back column, he will drop down 3 sets of 3 rocks. Once per set, a rock will always land on the enemy. Each falling rock cracks panel and is Break element, dealing displayed damage. GroundMan changes the panel rocks fall on after dealing damage. Does not spawn if used on broken panels.