Little Boiler chip series (BN6): Difference between revisions

Chip series (BN6)
m (Bigfarts moved page LilBoiler chip series (BN6) to Lil Boiler chip series (BN6) without leaving a redirect: renaming with spaces)
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|sortorder=139
|sortorder=139
|name=LilBolr1
|name=LilBolr1
|fullname=Lil Boiler 1
|fullname=Little Boiler 1
|series=Lil Boiler
|series=Little Boiler
|description=3pnl fwd Kttl attk Attack+
|description=3pnl fwd Kttl attk Attack+
|class=Standard
|class=Standard
Line 24: Line 24:
|sortorder=140
|sortorder=140
|name=LilBolr2
|name=LilBolr2
|fullname=Lil Boiler 2
|fullname=Little Boiler 2
|series=Lil Boiler
|series=Little Boiler
|description=3pnl fwd Kttl attk Attack+
|description=3pnl fwd Kttl attk Attack+
|class=Standard
|class=Standard
Line 44: Line 44:
|sortorder=141
|sortorder=141
|name=LilBolr3
|name=LilBolr3
|fullname=Lil Boiler 3
|fullname=Little Boiler 3
|series=Lil Boiler
|series=Little Boiler
|description=3pnl fwd Kttl attk Attack+
|description=3pnl fwd Kttl attk Attack+
|class=Standard
|class=Standard

Revision as of 21:54, 8 March 2023

Chip 6 Standard 139.png
Chip Icon 6 Standard 139.png LilBolr1
Description3pnl fwd Kttl attk Attack+
Full nameLittle Boiler 1
ClassStandard
Library #139
ElementSummon Summon
Attack power100
CodesF K L
MB18 (max 5 copies)
Chip 6 Standard 140.png
Chip Icon 6 Standard 140.png LilBolr2
Description3pnl fwd Kttl attk Attack+
Full nameLittle Boiler 2
ClassStandard
Library #140
ElementSummon Summon
Attack power140
CodesE M V
MB23 (max 4 copies)
Chip 6 Standard 141.png
Chip Icon 6 Standard 141.png LilBolr3
Description3pnl fwd Kttl attk Attack+
Full nameLittle Boiler 3
ClassStandard
Library #141
ElementSummon Summon
Attack power180
CodesG S Z
MB28 (max 4 copies)

LilBoiler takes 52f to land and lasts for 96f before exploding and dealing damage to the 3x3 area surrounding it. Boiling damage is Aqua element. Collision with the Boiler will deal half damage of its attack value. Dust Cross/Beast can suck up the LilBoiler while it is in the air. Attacks received by the kettle from either player will increase its base damage by an amount equal to the received attack. Accumulated damage caps at 999. Break and Pseudo-Breaking attacks will destroy the kettle and prevent it from firing off its main attack. The kettle automatically explodes after 3 hits. The kettle continues to tally the hits even during timefreeze, so multihit timefreeze chips do not get to bypass the 3-hit limit.