Mine (BN6): Difference between revisions

Chip series (BN6)
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Tag: Manual revert
m (Text replacement - "element=Summon" to "element=Obstacle")
 
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|librarysection=Standard
|librarysection=Standard
|number=148
|number=148
|element=Summon
|element=Obstacle
|damage=200
|damage=200
|mb=28
|mb=28

Latest revision as of 02:56, 31 March 2023

Chip 6 Standard 148.png
Chip Icon 6 Standard 148.png Mine
DescriptionPlace a mine in enmy area
Full nameMine
ClassStandard
Library #148
ElementObstacle Obstacle
Attack power200
CodesA S T
MB28 (max 4 copies)

Counts as a Neutral obstacle. Invis-pierces. FloatShoes will ignore Mines set-up on the field. Won’t be sucked in by Dust Cross’ obstacle inhale. Players can step on their own mine after AreaGrabs or during Gregar beast jump. Mine will randomly pick a panel 119 times and land on the last one. Mine will not land on an occupied or broken/hole panel.