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{{Infobox program advance | {{Infobox program advance | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=342 | |||
|sortorder=342 | |||
|name=PoisPhar | |name=PoisPhar | ||
|fullname=Poison Pharaoh | |||
|series=Poison Pharaoh | |||
|description=Places a poisoned Pharaoh | |description=Places a poisoned Pharaoh | ||
|number=23 | |number=23 | ||
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Change from previous games: HP lowered to 100, does not remove Invis status, and PoisonPharaoh does not inflict damage if enemy is Invisible. | Change from previous games: HP lowered to 100, does not remove Invis status, and PoisonPharaoh does not inflict damage if enemy is Invisible. | ||
{{Navplate chips | {{Navplate chips (BN6)}} |
Latest revision as of 23:33, 25 October 2022
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Description | Places a poisoned Pharaoh |
Full name | Poison Pharaoh |
Library # | 23 |
Damage | — |
Uses chips | ![]() ![]() ![]() |
100HP. Statue causes poison damage to enemies regardless of position & AntiDamage or barriers. Drains 1 HP per frame and lasts for 1440 frames. While PoisonPharaoh is actively draining the opponent's HP, single hitting attacks that would decross don’t. Multi Hitting attacks will still decross. This happens because of how the game handles multiple damage sources in the same frame. Change from previous games: HP lowered to 100, does not remove Invis status, and PoisonPharaoh does not inflict damage if enemy is Invisible.