Static (BN6): Difference between revisions

Chip series (BN6)
m (Text replacement - "\|class=(Standard|Mega|Giga|Link Navi signature)" to "|class=$1 |librarysection=$1")
m (Text replacement - "Navplate chips 6" to "Navplate chips (BN6)")
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Change from previous game: Tornadoes no longer paralyze enemies if they have SuperArmor.
Change from previous game: Tornadoes no longer paralyze enemies if they have SuperArmor.


{{Navplate chips 6}}
{{Navplate chips (BN6)}}

Revision as of 19:39, 19 October 2022

Chip 6 Standard 054.png
Chip Icon 6 Standard 054.png Static
DescriptionA static blast 2sq ahead
ClassStandard
Library #54
ElementWind Wind
Attack power20
CodesG S V
MB30 (max 3 copies)

Range increases from every unique bug. Increased level bugs do not increase range. Unlike Tornado, this does not absorb panel types. Every tornado hits 8 times. Using BugFix will reduce the range back to 1x1. 0 bugs: 1 tornado. 1x1. 1 bug: 2 tornadoes. 2x1. -- shape. 2 bugs: 4 tornadoes. 1x3 with 1x1 behind it. |- shape. 3 bugs: 6 tornadoes. 2x3. || shape. Change from previous game: Tornadoes no longer paralyze enemies if they have SuperArmor.