Static (BN6): Difference between revisions

Chip series (BN6)
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+---+---+---+
┌───┬───┬───┐
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├───┼───┼───┤
|   | 0 | 1 |
  0 1
+---+---+---+
├───┼───┼───┤
|   | 2 | 3 |
  2 3
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Latest revision as of 19:13, 28 October 2022

Chip 6 Standard 054.png
Chip Icon 6 Standard 054.png Static
DescriptionA static blast 2sq ahead
Full nameStatic
ClassStandard
Library #54
ElementWind Wind
Attack power20
CodesG S V
MB30 (max 3 copies)

Range increases from every unique bug. Increased level bugs do not increase range. Unlike Tornado, this does not absorb panel types. Every tornado hits 8 times. Using BugFix will reduce the range back to 1x1.

The table below indicates the shape of Static with 0, 1, 2, or 3 bugs:

┌───┬───┬───┐
│   │ 2 │ 3 │
├───┼───┼───┤
│   │ 0 │ 1 │
├───┼───┼───┤
│   │ 2 │ 3 │
└───┴───┴───┘

Change from previous game: Tornadoes no longer paralyze enemies if they have SuperArmor.