Wide Shot (BN6): Difference between revisions

Chip series (BN6)
(Fix internal ID and sort order)
Tag: Reverted
m (deep to long)
 
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=23
|internalid=23
|sortorder=22
|sortorder=22
|name=WideSht
|name=WideSht
|fullname=Wide Shot
|series=Wide Shot
|description=Fires 3sq shotgun blast!
|description=Fires 3sq shotgun blast!
|class=Standard
|class=Standard
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}}
}}


Fires a 1x3 (1x2 from the sides) shot.
'''{{Chip|6|Wide Shot}}''' is a Real Time chip that fires a 3 wide 1 long water wave ahead in a straight line. It deals 100 [[File:Element 6 Aqua.png|link=]] [[Aqua]] element, [[Flinching]] and [[Flashing]] damage.


===Notes===
* {{Chip|6|Wide Shot}} stops on the first enemy or object it hits. Upon impact, it can hit multiple enemies/objects in its area of effect.


* Forms the PA {{Chip|6|Super Spread}}.
==Frame Data==
* {{Chip|6|Wide Shot}} has a 15 frame windup time. The wave hits the first panel for 4 frames, then the second for 6 frames, the third and fourth panel for 7 frames, and the fifth for 6 frames.
* The full attack animation lasts 28 frames.
* Counter frames
{{Frame data diagram
|      |  16-19  |  20-25    |    26-32  |  33-39    | 40-45
| start |  16-19  |  20-25    |    26-32  |  33-39    | 40-45
|      |  16-19  |  20-25    |    26-32  |  33-39    | 40-45
}}
<div style=display:inline-table>
{| class="wikitable" 
! Startup!! Active!! Recovery !! Counter Frames
|-
| 15 || 16 || 17-28 || ??
|}
</div>
==Competitive Overview==
{{Chip|6|Wide Shot}} is a reliable chip to decross [[Heat Cross]] and [[Charge Cross]] if used from the middle row to cover the field ahead of the user.
Using {{Chip|6|Wide Shot}} to Freeze the enemy can allow for a followup with a [[File:Element 6 Break.png|link=]] [[Break]] Chip such as {{Chip|6|Golem Hit 2}}.
[[Spout Cross]] can chip charge {{Chip|6|Wide Shot}} to double its damage and break {{Chip|6|Life Aura}}. As {{Chip|6|Rock Cube}} has 200 HP, a double-damage Wide Shot can also break it immediately.
In R code, {{Chip|6|Uninstall}} can be attached to {{Chip|6|Wide Shot}} for a high chance of uninstalling the opponent.
===Counterplay===
As {{Chip|6|Wide Shot}} does not pierce objects, the enemy can stand behind one to prevent being hit.
If the user cannot access their middle row, {{Chip|6|Wide Shot}} can be avoided by standing one row apart from the user.
An enemy with [[Warp Step Bug]] can dodge {{Chip|6|Wide Shot}} if they move from their rightmost to their leftmost column (from the user's perspective) with good timing.
{{Navplate chips (BN6)}}
{{Navplate chips (BN6)}}

Latest revision as of 07:09, 8 June 2023

Chip 6 Standard 022.png
Chip Icon 6 Standard 022.png WideSht
DescriptionFires 3sq shotgun blast!
Full nameWide Shot
ClassStandard
Library #22
ElementAqua Aqua
Attack power100
CodesP Q R
MB34 (max 3 copies)
Part of program advancesSuprSpr

Chip Icon 6 Standard 022.png WideSht is a Real Time chip that fires a 3 wide 1 long water wave ahead in a straight line. It deals 100 Element 6 Aqua.png Aqua element, Flinching and Flashing damage.

Notes

  • Chip Icon 6 Standard 022.png WideSht stops on the first enemy or object it hits. Upon impact, it can hit multiple enemies/objects in its area of effect.

Frame Data

  • Chip Icon 6 Standard 022.png WideSht has a 15 frame windup time. The wave hits the first panel for 4 frames, then the second for 6 frames, the third and fourth panel for 7 frames, and the fifth for 6 frames.
  • The full attack animation lasts 28 frames.
  • Counter frames


16-19 20-25 26-32 33-39 40-45
start 16-19 20-25 26-32 33-39 40-45
16-19 20-25 26-32 33-39 40-45


Startup Active Recovery Counter Frames
15 16 17-28 ??

Competitive Overview

Chip Icon 6 Standard 022.png WideSht is a reliable chip to decross Heat Cross and Charge Cross if used from the middle row to cover the field ahead of the user.

Using Chip Icon 6 Standard 022.png WideSht to Freeze the enemy can allow for a followup with a Element 6 Break.png Break Chip such as Chip Icon 6 Standard 128.png GolmHit2.

Spout Cross can chip charge Chip Icon 6 Standard 022.png WideSht to double its damage and break Chip Icon 6 Standard 184.png LifeAur. As Chip Icon 6 Standard 138.png RockCube has 200 HP, a double-damage Wide Shot can also break it immediately.

In R code, Chip Icon 6 Standard 193.png Uninstll can be attached to Chip Icon 6 Standard 022.png WideSht for a high chance of uninstalling the opponent.

Counterplay

As Chip Icon 6 Standard 022.png WideSht does not pierce objects, the enemy can stand behind one to prevent being hit.

If the user cannot access their middle row, Chip Icon 6 Standard 022.png WideSht can be avoided by standing one row apart from the user.

An enemy with Warp Step Bug can dodge Chip Icon 6 Standard 022.png WideSht if they move from their rightmost to their leftmost column (from the user's perspective) with good timing.